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Monster Truck: Extreme Racing

Roman Zaiets
Author
Roman Zaiets
Unity developer with nearly 5 years of commercial experience.

About the Project
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Monster Truck: Extreme Racing is a casual arcade racing game for children, featuring off-road tracks, monster trucks, obstacles, and simplified driving mechanics.

Players control vehicles, navigate challenging environments, and complete levels designed around accessible and entertaining racing gameplay.

My Contributions
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  • Vehicle gameplay mechanics
  • Driving and interaction systems
  • Level-related gameplay logic
  • Physics interactions
  • Gameplay optimization and debugging

Project Overview
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The game focuses on accessible vehicle controls and obstacle-based racing challenges.

Its gameplay combines vehicle movement, environmental interactions, and level progression to deliver a casual racing experience designed for younger players.

My Responsibilities
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  • Developing and maintaining racing gameplay features in Unity and C#
  • Working with vehicle movement and control mechanics
  • Implementing interactions between vehicles and level objects
  • Supporting level progression and gameplay conditions
  • Integrating gameplay events with animations and visual feedback
  • Debugging physics-related and gameplay issues

Technical Approach
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The implementation focused on separating vehicle control logic from level-specific functionality and visual presentation.

Special attention was given to consistent vehicle behavior, predictable interactions, and runtime efficiency on mobile devices.

Technologies
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  • Unity
  • C#
  • Unity Ads
  • DOTween
  • Animator
  • Arcade Racing
  • Level Design
  • Physics-Based Gameplay
  • Mobile Game Development
  • Performance Optimization