About the Project#
Kids Supermarket: Shopping is an educational mobile simulation game where children explore a virtual supermarket, collect products, complete shopping lists, and participate in interactive shopping activities.
The game combines everyday scenarios with simple educational mechanics, encouraging object recognition, counting, and problem-solving.
My Contributions#
- Gameplay mechanics
- Shopping interaction systems
- Mini-game development
- UI integration
- Gameplay debugging
Project Overview#
The game features multiple shopping-related activities built around product selection, item collection, and interactions with different store departments.
Players follow simple objectives while interacting with objects, completing tasks, and progressing through educational scenarios.
My Responsibilities#
- Developing and maintaining interactive gameplay features
- Implementing shopping-related mechanics and object interactions
- Working with item selection and collection systems
- Integrating gameplay events with UI feedback and animations
- Supporting mini-game initialization and completion logic
- Debugging gameplay issues and improving interaction consistency
Technical Approach#
Gameplay functionality was organized around reusable components responsible for object interactions, activity progression, and visual feedback.
The implementation emphasized predictable game states, responsive controls, and flexibility when introducing additional interactive activities.
Technologies#
- Unity
- C#
- Unity Ads
- DOTween
- AssetBundles
- IAP
- 2D Game Development
- UI Systems
- Animation Integration
- Mobile Game Development
