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Hello Kitty: Good Night

Roman Zaiets
Author
Roman Zaiets
Unity developer with nearly 5 years of commercial experience.

About the Project
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Hello Kitty: Good Night is a casual educational mobile game for children, featuring familiar characters, interactive bedtime routines, and a collection of playful mini-games.

The game introduces young players to everyday activities through simple interactions, colorful animations, and accessible gameplay.

My Contributions
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  • Interactive gameplay features
  • Mini-game development
  • Character interactions
  • UI and animation integration
  • Gameplay maintenance

Project Overview
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The project consists of interconnected interactive activities designed around bedtime routines and character-based storytelling.

Each activity introduces simple gameplay objectives, visual feedback, and interactions adapted for younger audiences.

My Responsibilities
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  • Implementing interactive gameplay elements using Unity and C#
  • Developing and maintaining individual mini-game mechanics
  • Integrating character animations with gameplay events
  • Handling player input and interaction states
  • Connecting gameplay features with UI components
  • Debugging and maintaining existing functionality

Technical Approach
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The development approach prioritized reusable interaction components and straightforward gameplay logic suitable for multiple mini-games.

Emphasis was placed on maintaining responsive controls, consistent interaction behavior, and smooth transitions between different activities.

Technologies
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  • Unity
  • C#
  • Unity Ads
  • DOTween
  • AssetBundles
  • IAP
  • 2D Game Development
  • UI Systems
  • Animation Integration
  • Mobile Game Development