↓ Skip to main content

Cooking School: Game for Girls

Roman Zaiets
Author
Roman Zaiets
Unity developer with nearly 5 years of commercial experience.

About the Project
#

Cooking School is an educational cooking simulation game for children, featuring interactive recipes, food preparation activities, and creative decoration mechanics.

Players follow step-by-step instructions, interact with ingredients and kitchen equipment, and complete various cooking challenges.

My Contributions
#

  • Cooking gameplay mechanics
  • Interactive object systems
  • Step-by-step activity progression
  • Animation integration
  • Gameplay debugging and maintenance

Project Overview
#

The project consists of interactive cooking activities built around preparing ingredients, following recipes, and completing different stages of food preparation.

The gameplay relies on sequences of player interactions, visual feedback, and activity-specific completion conditions.

My Responsibilities
#

  • Implementing and maintaining gameplay mechanics using Unity and C#
  • Developing ingredient interactions and cooking-related activities
  • Handling activity progression and gameplay state transitions
  • Integrating animations and feedback with player actions
  • Supporting interactions between gameplay objects and UI elements
  • Investigating and resolving gameplay issues

Technical Approach
#

The development approach focused on organizing cooking activities into manageable gameplay stages with clearly defined interaction and completion conditions.

Reusable interaction logic and separation between gameplay state and presentation helped support different cooking scenarios without unnecessary duplication.

Technologies
#

  • Unity
  • C#
  • Unity Ads
  • DOTween
  • AssetBundles
  • IAP
  • 2D Game Development
  • UI Systems
  • Animation Integration
  • Mobile Game Development