VR Collaborative Learning Platform
A multiplayer VR learning platform developed for Meta Quest 2 to enable immersive remote education during the pandemic. The application allowed teachers and students to interact in shared virtual environments, communicate in real time, collaborate on activities, create and manipulate 3D objects, share images, and watch educational videos together. The project involved extensive networking, synchronization, and interactive VR systems.
C#
Unity
VR
Meta Quest 2
Multiplayer
Networking
DOTween
3D Visualization
Shaders
Cinemachine
Animations
Real-Time Synchronization
VR Interaction
3D Interaction
Rest API