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Roman Zaiets

Roman Zaiets

Unity Developer

Gameplay systems, game mechanics, prototyping and performance optimization.

~5 years of experience Unity & C# specialist

Available for freelance and long-term projects

Recent Projects

Drill&Chill: Idle Miner Tycoon

A mobile idle mining game where players explore underground environments, extract resources, upgrade mining equipment, and progress through increasingly challenging locations. The game combines mining mechanics, resource management, and idle progression systems.

C# Unity Unity Ads DOTween AssetBundles Animator Rest API

Nuts UP! Bolts Sort Puzzle

A mobile puzzle game where players sort colorful nuts onto matching bolts. The game features intuitive sorting mechanics, progressively challenging levels, and strategic gameplay that tests players' logic and problem-solving skills.

C# Unity Unity Ads DOTween AssetBundles Animator Rest API IAP
No preview available

AR/XR Data Visualization Platform

An immersive AR/XR application developed for a major banking institution to present complex analytics and statistical data through interactive 3D visualizations. The project featured advanced animations, custom shaders, and extensive performance optimization to deliver a smooth and visually engaging presentation experience.

C# Unity AR/XR Meta Quest 2 Apple Vision Pro DOTween 3D Visualization Shaders Cinemachine Animations Performance Optimization Data Visualization
memoryOS: Improve Your Memory

memoryOS: Improve Your Memory

An interactive educational mobile application designed to improve memory and learning skills through gamified training. The app combines immersive 3D Memory Palaces, interactive lessons, and spaced repetition techniques to help users memorize information and strengthen long-term memory retention.

C# Unity DOTween AssetBundles Animator Rest API 3D Environments Interactive Learning IAP
No preview available

VR Collaborative Learning Platform

A multiplayer VR learning platform developed for Meta Quest 2 to enable immersive remote education during the pandemic. The application allowed teachers and students to interact in shared virtual environments, communicate in real time, collaborate on activities, create and manipulate 3D objects, share images, and watch educational videos together. The project involved extensive networking, synchronization, and interactive VR systems.

C# Unity VR Meta Quest 2 Multiplayer Networking DOTween 3D Visualization Shaders Cinemachine Animations Real-Time Synchronization VR Interaction 3D Interaction Rest API

Hello Kitty: Good Night

An educational mobile game featuring Hello Kitty and interactive bedtime activities. Players complete engaging mini-games, help characters with daily routines, and explore playful scenarios designed to develop attention, memory, and problem-solving skills.

C# Unity Unity Ads DOTween Animator AssetBundles IAP

Monster Truck: Extreme Racing

A colorful arcade racing game where players drive monster trucks across challenging off-road tracks, overcome obstacles, and complete exciting levels. The game features vehicle selection, simplified driving controls, and physics-based interactions designed for younger audiences.

C# Unity Unity Ads DOTween Animator AssetBundles Vehicle Physics Level Design IAP

Kids Supermarket: Shopping

An educational shopping simulation game where children explore a virtual supermarket, collect products, complete shopping lists, and interact with various store departments. The game features interactive mini-games, object recognition, and simple counting mechanics.

C# Unity Unity Ads DOTween Animator AssetBundles IAP

Cooking School: Game for Girls

An interactive cooking simulation game where children prepare various dishes by following recipes, combining ingredients, and completing cooking activities. The game features step-by-step gameplay, food decoration mechanics, and educational mini-games.

C# Unity Unity Ads DOTween Animator AssetBundles IAP